Tournament Structures for Magic: The Gathering

This site analyzes and compares tournament structures for Magic: The Gathering. Focus on incentives, pros and cons, and practical guidance for organizers and players.


What you’ll find here

Clear explanations of how structures shape incentives.

Practical guidance to run fair and watchable events.

Featured analyses starting with Top 7.2 vs Swiss + Top 8.

Our structures

Top 7.2

Top 7.2 fixes the incentives that tell table 1 to draw the last Swiss rounds. With 7.2 the key matches are actually played, Swiss matters at the end, and the event keeps the same number of rounds.

  • Table 1 plays the last two Swiss rounds instead of agreeing intentional draws.
  • Swiss matters: a 2-0 finish at the end can earn a semifinal bye.
  • Same number of rounds, higher-value matches.